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Yuan-Chun Sun (孫元駿)

Information Systems and Applications (Ph.D.) National Tsing Hua Univeristy (NTHU)
I’m a Computer Science Ph.D. student deeply passionate about multimedia and network systems, particularly in VR/AR, XR cloud gaming, free-viewport video, 3D rendering, and volumetric video streaming.
Eager to pursue a Ph.D. in Computer Science in 2026, I aim to advance research in these fields, exploring their transformative potential in reshaping digital experiences.

[RESUME]

Educations

National Tsing Hua University, Hsinchu, Taiwan

  • Ph.D., Department of Computer Science and Information Engineering (2024 - Present)

    • Advisor: Prof. Cheng-Hsin Hsu
    • Thesis Topic: Immersive Multimedia Streaming in Next-Generation Mobile Networks
  • M.S., Department of Computer Science and Information Engineering (2023 - 2024)

    • Transferred into the PhD program after two semesters due to exceptional academic performance
  • B.S, Interdisciplinary Program of Electrical Engineering and Computer Science (2019 - 2023)

    • Transferred from department of Electrical Engineering (EE) since 2023

Publications

Conference Paper:

  1. Joint Learning of Point Clouds and Motion Vectors for Volumetric Video
    C. Lee, Y. Sun, Y. Shi, M. Zhu, W. Ooi, Y. Liu, C. Huang, and C. Hsu
    Proc. of ACM International Workshop on IMmersive Mixed and Virtual Environment Systems (MMVE’25)
    Stellenbosch, South Africa, March 2025
    [Paper]

  2. LTS: A DASH Streaming System for Dynamic Multi-Layer 3D Gaussian Splatting Scenes
    Y. Sun, Y. Shi, C. Lee, M. Zhu, W. Ooi, Y. Liu, C. Huang, and C. Hsu
    Proc. of ACM SIGMM Conference on Multimedia Systems (MMSys’25)
    Stellenbosch, South Africa, March 2025
    [Paper] [Website]

  3. Optimally Planning Drone Trajectory to Capture a 3D Gaussian Splatting Object
    C. Wu, Y. Sun, C. Lee, and C. Hsu
    International Conference on Multimedia Modeling (MMM'25)
    Nara, Japan, January 2025
    [Paper]

  4. Dynamic 6-DoF Volumetric Video Generation: Software Toolkit and Dataset
    M. Zhu, Y. Sun, N. Li, J. Zhou, S. Chen, C. Hsu, and Y. Liu
    Proc. of IEEE International Workshop on Multimedia Signal Processing (MMSP'24)
    West Lafayette, IN, October 2024
    [Paper] [Website]

  5. Will Neural 3D Object Representations be the Silver Bullets for Improving VR Experience in HMDs?
    C. Hsu, Y. Sun, K. Lee, and C. Huang
    Proc. of IEEE International Conference on Multimedia Information Processing and Retrieval (MIPR'24)
    San Jose, CA, August 2024
    [Paper]

  6. Mitigating Privacy Threats Without Degrading Visual Quality of VR Applications: Using Re-identification Attack as a Case Study
    Y. Wei, Y. Sun, S. Zheng, H. Hsu, C. Huang, and C. Hsu
    Proc. of IEEE International Conference on Multimedia Information Processing and Retrieval (MIPR'24)
    San Jose, CA, August 2024
    [Paper]

  7. Multi-frame Bitrate Allocation of Dynamic 3D Gaussian Splatting Streaming Over Dynamic Networks
    Y. Sun, Y. Shi, W. Ooi, C. Huang, and C. Hsu
    Proc. of ACM SIGCOMM Workshop on Emerging Multimedia Systems (EMS'24)
    Sydney, Australia, August 2024
    (Best Paper Award)
    [Paper]

  8. A Blind Streaming System for Multi-client Online 6-DoF View Touring
    S. Tang, Y. Sun, and C. Hsu
    Proc. of ACM International Conference on Multimedia (MM’23)
    Ottawa, Canada, October 2023
    [Paper]

  9. A Dynamic 3D Point Cloud Dataset for Immersive Applications
    Y. Sun, I. Huang, Y. Shi, W. Ooi, C. Huang, and C. Hsu
    Proc. of ACM SIGMM Conference on Multimedia Systems (MMSys’23)
    Vancouver, Canada, June 2023, Dataset Paper
    [Paper] [Download]

  10. Modeling Gamer Quality-of-Experience Using a Real Cloud VR Gaming Testbed
    K. Lee, J. Fang, Y. Sun, and C. Hsu
    Proc. of ACM International Workshop on IMmersive Mixed and Virtual Environment Systems (MMVE’23)
    Vancouver, Canada, June 2023
    [Paper]

  11. Optimal Camera Placement for 6 Degree-of-Freedom Immersive Video Streaming Without Accessing 3D Scenes
    S. Tang, Y. Sun, J. Fang, K. Lee, C. Ting, and C. Hsu
    Proc. of ACM Workshop on Interactive Extended Reality (IXR’22)
    Lisbon, Portugal, October 2022
    [Paper]

  12. On Objective and Subjective Quality of 6DoF Synthesized Live Immersive Videos
    Y. Sun, S. Tang, C. Wang, and C. Hsu
    Proc. of ACM Workshop on Quality of Experience in Visual Multimedia Applications (QoEVMA’22)
    Lisbon, Portugal, October 2022
    [Paper]

Research Interests

Multimedia Networking, Immersive Video Streaming, Virtual Reality (VR), Augmented Reality (AR), and Wireless Networks

Research Topics

  • Immersive Streaming for Dynamic 3D Gaussian Splatting
  • Dynamic 3D Point Cloud Streaming
  • Immersive Video Streaming for 6 Degree-of-Freedom Interactions
  • Enabling XR Cloud Gaming in 6G Cellular Networks
  • Optimal Camera Placement for 6 Degree-of-Freedom Multicast of 3D Scenes
  • Immersive Video Streaming for 6 Degree-of-Freedom Interactions

Competitions and Awards

  • 2025 - Final Round, Qualcomm Innovation Fellowship 2025
  • 2025 - Travel Grant (ACM MMSys'25), National Science and Technology Council
  • 2024 - Graduate Research Fellowship, National Science and Technology Council
  • 2024 - Principal Scholarship, National Tsing Hua University
  • 2024 - Best Paper Award, ACM SIGCOMM Workshop on Emerging Multimedia System
  • 2024 - Travel Grant (ACM SIGCOMM'24), ACM SIGCOMM
  • 2023 - Travel Grant (ACM MM'24), National Science and Technology Council
  • 2022 - Undergraduate Research Fellowship, Ministry of Science and Technology (MOST)
  • 2022 - Honorable Mention, NTHU EE Undergraduate Project Competition
  • 2021 - Second Prize, APAC HPC-AI Competition
  • 2021 - Special Award, APAC HPC-AI Competition
  • 2021 - Most Feasibility Award, Meichu Hackathon
  • 2021 - Third Place (Advanced group), Hackathon Junior
  • 2021 - Top 25, Shopee Ultimate Case Challenge

Collaborated Teams

  • National University of Singapore (NUS), Prof. Wei Tseng Ooi
  • Rutgers University, Prof. Yao Liu
  • National Yang-Ming Chiao Tung University (NYCU), Prof. Chun-Ying Huang
  • CWI Distributed and Interactive Systems Group, Prof. Pablo César
  • MediaTek

Peer Reviewer

  • ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM)

Experience

Research Assistant at The Ambient Intelligence for Immersive Networked Systems (AIINS) Lab in NTHU

National Tsing Hua Univeristy · Taiwan
2021 - Present
Advisor: Prof. Cheng-Hsin Hsu
I have worked on serveral immersive multimedia projects, includes “Immersive Video Streaming for 6 Degree-of-Freedom Interactions”, “Optimal Camera Placement for 6 Degree-of-Freedom Multicast of 3D Scenes”, and “Enabling XR Cloud Gaming in 6G Cellular Networks”.

Teaching Assistant in Introduction to Computer Networks Course

National Tsing Hua Univeristy · Taiwan
Fall 2023 & Fall 2024

This course is offered in English. And my works include:

  • Supported students in understanding fundamental concepts, assignments, and lab work.
  • Conducted tutorials, held office hours, and guided students, aiding in their comprehension of networking principles and practical applications.
  • Collaborated with course instructors in designing materials, assessments, and grading, ensuring an effective learning experience for students.

NTHU Student Cluster Competition Team Member

National Tsing Hua Univeristy · Taiwan
2021
Advisor: Prof. Jerry Chou
Participated in the school team for the APAC HPC-AI Competition, which is High-Performance Computing (HPC) and Artificial Intelligence (AI); the competition tackles the ever-growing demands for higher computation performance and the increase in the complexity of research problems

Dazzle Corporation Website Frontend Develop

Taiwan
2020
This goal of this project was to develop a website with both frontend and simple backend for a manufacturing company which is called DAZZLE. In this project, I was responsible for the UI/UX design, frontend development, project management, and client supports. My partner was working on the backend developing. This is the first commercial project that I was involved in. From this project, I have learned the way to develop the website, utilize my knowledge of design in UI/UX design, negotiate with the client and analyze their requirements, the profit, and the cost.

Pages

How to be a Server Administrator

If you are going to maintain an ubuntu server, this tutorial can provide you some useful and basic commands. This tutorial is generated as the note for all AIINS students.
2025-03-01
1 min read

Speak less, work harder